Author Topic: The Compromise of Props  (Read 1055 times)

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Drooby

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Re: The Compromise of Props
« Reply #15 on: November 30, 2016, 08:04:39 PM »
Cryo, we talked about this and you didn't suggest it, ADVERTISE THE SERVER FROM THE TITLE AS A PROP SERVER! Then ppl that bitch about it you just say "it's in the title, use them to your advantage"
I understand your logic, Wee Wee. But I have noticed that the server is comprised of many more long-time members than guests. People see that props are able to kill and get paranoid immediately. It's not necessarily about proving people wrong, it's about keeping people on the server.

Cryoraptor

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Re: The Compromise of Props
« Reply #16 on: November 30, 2016, 09:04:25 PM »
I'm just trying to find better ways of retaining players.  I want people to stick around more.  It is very important that I find a better way to integrate our unique take on props in the server into TTT.  They need to enhance the gamemode not really interfere with it.  WE all know people are getting annoyed even our long term members so perhaps we can benefit from some changes.